Working with Views
How to retouch multiple distinct areas across a 360° environment using sequential perspective view sessions and cleanly organized projection layers.
Why Multi-View Editing?
Full 360° panoramas capture a 360° by 180° field of view. Real-world retouching projects rarely involve just one isolated touchup. A typical panorama requires work across multiple distinct zones:
Removing tripods, shadows, leveling bases, and camera rigs on the ground directly below the camera.
Cleaning light fixtures, sky stitching seams, and overhead cables on the ceiling or sky directly above.
Retouching reflections, windows, architectural lines, and walls oriented across the horizontal plane.
Each of these zones requires a different camera orientation and perspective projection. PanoView Editor enables you to extract distinct views for each zone, keeping your retouching sharp, distortion-free, and independently manageable.
360 Edit Sessions panel showing multiple real views belonging to a panorama.
Sequential Editing Workflow
When working on multi-view projects, the recommended workflow is strictly sequential:
Frame and Extract View 1
Orient the camera toward your first target (for example, the nadir tripod) and choose Edit This View. PanoView Editor opens the View 1 perspective document.
Retouch and Apply View 1
Complete your retouching on 360 Edit and click Apply View Edits. PanoView Editor generates 360 Projection - View 1 in your master panorama.
Frame and Extract View 2
Rotate the camera to your second area (for example, a window reflection) and choose Edit This View. A new View 2 perspective document opens without interfering with View 1.
Retouch and Apply View 2
Apply View 2. PanoView Editor inserts 360 Projection - View 2 into the panorama stack. Both applied views now coexist seamlessly.
Coexisting Projection Layers
In your master panorama document, each completed view produces its own managed projection layer placed cleanly in the layer stack:
Photoshop source panorama containing multiple PanoView Editor-managed view results or projection layers after sequential editing.
Returning to Previous Views
Because each view session maintains its relationship to its embedded Smart Object, you can return to any view at any point:
- Reviewing View Orientation: Click Go to View on the view card to orbit the virtual camera back to the exact framing of that view.
- Adjusting Retouching: Click Open to unpack the view's perspective PSB document. Make your changes and click Apply View Edits to update the corresponding projection layer.
